Project name:

 

Typology:

 

Location:

 

Year:

 

Status:

 

Size:

 

Client:

 

Design team:

Kinematicity

 

Urban design

 

Lisbon

 

2016

 

Competition

 

+1000m2

 

Fablab Lisboa

 

DigitaLab

THE PLACE

The "Intendente" is a pragmatic space in Lisbon city. Meeting point to many cultures that has been facing many social and architectural changes that have been modifying his identity, catapulting you into a place of undeniable feature in Lisbon's urban overview. A social sensitive space that tries to congregate different social realities, as well as a bridge over two distinct city areas. The urban furniture project for "Largo do Intendente" was a challenge that overcame the formal premisses. The fluxes, the space, the tectonic and the interaction were the main concepts explored.

 

Concept

The study of the flows was determinant in the creation of the form and in the determination of served and servant spaces. The project was based on the Bottom Up strategy, from micro scale to macro scale. In other words, it was thought about the characterization of urban furniture that once articulated with other elements generates a larger and more complex structure. The simplicity of the connection system allows many solutions (DIY + DIT). The timeline is flexible, the project is thought of as a work in progress, being able to know several phases of construction, each with a specific density.

 

TECTONICS AND COMPUTING

The project was inspired in the logic of kinematics, a mechanic concept associated to a universe of engineering that explores the derivation of classic mechanisms that describe the movement of points, objects and corp systems (Objects groups).

The kinematics study is several times reflexed as a "movement geometry".

The use of these geometrical transportation, also reflexed to as rigid transformations", describe the movement of the components of a mechanical system. Simplifies the derivation of its movement equations. According to this algorithmic system it was possible to introduce parametric premisses that allowed the monitoring of creative process through digital instruments of form finding and trial error.

More than drawing a form the projectual strategy was the creation of a generative process of easy customization. A group of individual modules articulated according to a kinematic process.

 

THE CONSTRUCTION

The choice of material was wood for its durability, strength, aesthetic quality and sustainability. The concept of "Fab in the city" was taken to the extreme. The project was thought to be fabricated in CNC in a FABLAB. The manufacturing methodology of the parts allows taking advantage of more than 90% of the raw material, reducing drastically the waste. All accessibilities will be ensured by small ramps that will overcome the physical barriers.